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1
Intro
2
FAILBETTER GAMES
3
Key Narrative Challenges
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Phase A: Narrative Pillars
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Deciding our Narrative Pillars
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Conceal your Hand
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Mind your Manners
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Phase B: Narrative Documentation
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Narrative Documentation Process
10
Look for Recurring Feedback
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State Three Things a Key Concept is...
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Example: the Peacock Wind
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The Brabazon Workworld
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Dangers in the Dark
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The Blue Kingdom: a Domain of the Dead
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Sunless Skies: a Narrative Postmortem
17
A successful pitch...
18
Understanding
19
Distillation
20
Phase 3: the Director's Role
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Wrap-up: Benefits of Good Pitching
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Sunless Skies Consultations
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Case Study: Colonialism Consultation
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Case Study 2: Trans/NB Representation
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Aims of a Consultation
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When to Look for a Consultant
27
Tips for Finding a Consultant
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Consultants need...
29
Consultation Structure
Description:
Explore the narrative development process behind the critically acclaimed indie game "Sunless Skies" in this 55-minute GDC 2021 session. Delve into how Failbetter Games' small team created a heavily reactive story with more words than the King James Bible in less than two years of production. Learn about key narrative challenges, the importance of narrative pillars, documentation processes, and the role of consultations in addressing sensitive topics like colonialism and trans/non-binary representation. Gain insights into effective pitching techniques, the director's role, and tips for finding and working with consultants. Discover the benefits of good pitching and understand the structure of successful consultations in game development.

Sunless Skies - A Narrative Postmortem

GDC
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