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Study mode:
on
1
Intro
2
What is Duolingo
3
Competition for users time
4
Learning curve
5
Metrics
6
Capitalization Crutch
7
Even the tiniest change in difficulty
8
What things actually help
9
A choice experiment
10
Measuring the right things
11
Measuring learning
12
Teach immediately satisfying
13
Practice not instruction
14
Disguise difficult concepts
15
Offer exposure in different contexts
16
Make things memorable
17
Difficulty scaffolding
18
Advice to games
19
Dont overwhelm users
20
Dont make users read
21
The utterly screwed test
22
Pacing mechanics
23
Motivational messages
24
The streak
25
Recap
26
Action Items
27
Questions
Description:
Explore how Duolingo balances teaching challenging subjects while maintaining user engagement in this 2019 GDC conference talk. Discover the strategies employed by Karin Tsai, senior director of engineering, to create an effective learning experience. Learn about competition for users' time, learning curves, metrics, and the impact of even the smallest changes in difficulty. Gain insights into measuring the right things, teaching immediately satisfying concepts, and disguising difficult ideas. Understand the importance of practice over instruction, offering exposure in different contexts, and making content memorable. Delve into difficulty scaffolding, pacing mechanics, and motivational messages. Acquire valuable advice for game developers on user engagement, including how to avoid overwhelming users and minimize reading requirements. Examine the "utterly screwed" test and the significance of streaks in maintaining user motivation.

Lessons from Duolingo - How to Make Learning Hard Things Easy

GDC
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